Chatomari/My early attempts with blender

Created Tue, 02 Feb 2021 12:14:14 +0000 Modified Sun, 11 Sep 2022 03:05:57 +0000
181 Words

When the pandemic started, I was living (and I still do, at least for a while) in a small studio close to the university.
I got in VR and 3d modelling as a way to flee from my room even if not for real.
With time I improved a bit, but these were my very early attempts:

It is a bit of a meme, but this was the best introductory tutorial I found for total beginners.One day I’ll try to make one from scratch, just for the sake of testing if I am any better.

A doughnut. Obviously.

It is a bit of a meme, but this was the best introductory tutorial I found for total beginners.
One day I’ll try to make one from scratch, just for the sake of testing if I am any better.

My first “original” scene. I was trying to learn using particles and the hair system.

Lake during night-time

My first “original” scene. I was trying to learn using particles and the hair system.

Yes, it was better at night as you could not see most of its issues.

... and day-time

Yes, it was better at night as you could not see most of its issues.

And they were also animated. I have not really touched character rigging since then to be honest.

Flying... fish? 何?

And they were also animated. I have not really touched character rigging since then to be honest.

I just followed a tutorial to inflate pillows. Yes it exists.

An other random scene

I just followed a tutorial to inflate pillows. Yes it exists.

One of my first attempts with procedural materials. And abusing the bloom postprocess.

Materials

One of my first attempts with procedural materials. And abusing the bloom postprocess.