When the pandemic started, I was living (and I still do, at least for a while) in a small studio close to the university.
I got in VR and 3d modelling as a way to flee from my room even if not for real.
With time I improved a bit, but these were my very early attempts:

A doughnut. Obviously.
It is a bit of a meme, but this was the best introductory tutorial I found for total beginners.
One day I’ll try to make one from scratch, just for the sake of testing if I am any better.

Lake during night-time
My first “original” scene. I was trying to learn using particles and the hair system.

... and day-time
Yes, it was better at night as you could not see most of its issues.

Flying... fish? 何?
And they were also animated. I have not really touched character rigging since then to be honest.

An other random scene
I just followed a tutorial to inflate pillows. Yes it exists.
One of my first attempts with procedural materials. And abusing the bloom postprocess.
Materials