When the pandemic started, I was living (and I still do, at least for a while) in a small studio close to the university.
I got in VR and 3d modelling as a way to flee from my room even if not for real.
With time I improved a bit, but these were my very early attempts:
![It is a bit of a meme, but this was the best introductory tutorial I found for total beginners.One day I’ll try to make one from scratch, just for the sake of testing if I am any better.](/images/first-steps-3d/1.jpg)
A doughnut. Obviously.
It is a bit of a meme, but this was the best introductory tutorial I found for total beginners.
One day I’ll try to make one from scratch, just for the sake of testing if I am any better.
![My first “original” scene. I was trying to learn using particles and the hair system.](/images/first-steps-3d/2.jpg)
Lake during night-time
My first “original” scene. I was trying to learn using particles and the hair system.
![Yes, it was better at night as you could not see most of its issues.](/images/first-steps-3d/3.jpg)
... and day-time
Yes, it was better at night as you could not see most of its issues.
![And they were also animated. I have not really touched character rigging since then to be honest.](/images/first-steps-3d/4.jpg)
Flying... fish? 何?
And they were also animated. I have not really touched character rigging since then to be honest.
![I just followed a tutorial to inflate pillows. Yes it exists.](/images/first-steps-3d/5.jpg)
An other random scene
I just followed a tutorial to inflate pillows. Yes it exists.
One of my first attempts with procedural materials. And abusing the bloom postprocess.
Materials